A programme planning simulation that allows facilitators to print out a sample plan.

Learning to Live Together Programme Simulation

This is a Storyline interaction that I produced in my role at Arigatou International.

This interaction is a simulation of the stages necessary to planning an ethics education programme using the Learning to Live Together methodology.

This interaction uses triggers and variables to allow facilitators to choose different navigation paths and enter data in order to plan and print out a sample programme plan at the end of the simulation.